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Punkt informacyjny (ang. Information Pod) – obiekt pojawiający się w White Space w grze Sonic Generations. Udziela graczowi informacji na różne pytania.

Opis Edytuj

White Space Hub 01

Information Pod to żółty mechanizm z niebieską soczewką. Gdy gracz do niego podejdzie, aktywuje się i będzie można zadać mu wybrane pytanie. Punkt informacyjny udziela następujących informacji:

  • O zmienianiu Soniców:
    • Press [appropriate button] to switch between the two Sonics. Switch between them to play Act 1 and Act 2 Stages!
  • O punktach informacyjnych:
    • You can check your gameplay records and see definitions for game terms. You can also press [appropriate button] or [appropriate button] in the Information Pod menu to go to different stages.
  • O bramach bossów:
    • A Boss Gate leads you to where the boss awaits. However, it is locked. In order to enter, you must collect THREE Boss Gate Keys.
  • O kluczach do bram bossów:
    • This key unlocks the boss gate. Clear ONE Challenge Act in either Act 1 or Act 2 to obtain a key.
  • O bramach misji:
    • There are five Challenge Act Gates per each Act (1 or 2), for a total of ten Challenge Acts. Clearing any one of the Challenge Acts from either Act 1 or 2 will enable you to get a Boss Gate Key.
  • O Skill Shop:
    • You can get Skills at the Skill Shop. Points earned at the end of each stage can be exchanged for new Skills. You can then use the Skill Customization Screen to equip new Skills.
  • O Collection Room:
    • Review scenes from the game, view artwork, listen to music or read character profiles here.
  • O nutach:
    • This note appears when you ring the Bonus Bell on a Challenge Act Gate. Grab a note to add new art and music tracks to your collection room.
  • Zadanie 1:
    • A mysterious foe has taken everyone to a strange, white world. First, explore this new world and figure out what's going on.
  • Zadanie 2:
    • While Dr. Eggman was the prime suspect for the disappearance of Sonic's friends, it turns out he's just another victim of the true enemy. Find the mysterious enemy who kidnapped Dr. Eggman.
  • Zadanie 3:
    • It seems Sonic's high speed running has the power to restore the flow of time. Rush through the remaining stages to restore this world's "time" and "life" to its original form.
  • Zadanie 4:
    • The Chaos Emeralds seem to be the key to all this. Search the different areas for all seven Chaos Emeralds. You earn one for clearing both Acts 1 and 2 and one for defeating each rival or boss for a total of six Chaos Emeralds.
  • Zadanie 5:
    • Dr Eggman has been abducted once again, but your mystery foe is finally within reach. Take the seven Chaos Emeralds and defeat the dangerous enemy to restore the world!

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